Philips Smart Hub Embraces Siri, HomeKit
Philips on Monday unveiled Hue Bridge 2.0., which integrates the company's smart home products and iOS's HomeKit, giving users the ability to dictate to smart things from a Siri-enabled smartphone.
Replacing its round predecessor, the square Hue Bridge 2.0 is compatible with Philips' legacy smart lights and controls. The hub will support new smart products from Philips for the foreseeable future.
It's a mutually beneficial relationship: HomeKit can reach Hue lamps and lights, while homes already kitted out with Philips' smart lighting gain the ability to automate their Internet of Things devices via iOS.
The Hue Bridge 2.0 supports connections to up to 50 smart things and is compatible with more than 450 apps.
Consumers can pick up the Hue Bridge 2.0 by itself for US$59, or they can purchase the hub in a $199 starter kit, which includes three Hue lights.
Hey, Siri
Apple's digital assistant, Siri, introduces a new dynamic into Philips' smart home ecosystem.
With Siri and its connection to HomeKit, users can activate or deactivate custom lighting schemes. For example, users can direct Siri to turn on lights along the path to a bathroom or go full power with the lighting in a home office.
With the help of the Hue app, users also can call on Siri to control their lighting remotely. The lights can be linked to the Web, newsfeeds and email inboxes.
In the Way of IoT
Philips is one party in a growing list of IoT and smart home players. Despite the efforts of Philips and the likes of Google and Apple, the market for smart things is far from mature.
Among the biggest barriers to the smart home movement are "ease of use and compelling value," said Charles King, principal analyst for Pund-IT.
"The first one is fairly straightforward, but the second can be harder to find," he told TechNewsWorld. "Suffice it to say that there are lots of solutions out there that developers considered smart, which were, in retrospect, pretty dumb."
Another issue is reliability and the perception thereof, said Matt Swatsky, director of product management at Lutron Electronics.
"The things have to work," he told TechNewsWorld. "You don't want to have to reboot your lighting. So we think those three things are super important."
There's also the hurt from the hype.
"The other thing standing in the way of smart home tech," said King, "is gun-shyness among consumers who have been burned numerous times by next-big-thing gizmos that turned out to be total duds."
Facebook CEO Mark Zuckerberg has confirmed that the company is working on augmented reality technology. Speaking at Vanity Fair’s New Establishment Summit in San Francisco, he said that it is "a bit farther out" in the scheme of Facebook’s future developments.
Facebook has made considerable progress in the field of virtual reality technology, since acquiring Oculus last year. It is, but a logical step for it to explore the possibilities that augmented reality can offer. Chief Scientist at Oculus, Michael Abrash said, “It’s very interesting; it’s something we’d all use if it worked well.” He further said, “It’s kind of seamless. Maybe it’ll be contacts [or glasses]. You’ll have something on and it’ll be VR and AR as you choose. But right now the VR tech is past the knee of the curve. For AR, it’s harder. There are a whole host of challenges — how you do the optics and displays and get photos onto the eyes, how you have something that’s socially acceptable and comfortable all day. I think VR is here now, I think AR will be here, but it’s a long road to get there.”
Almost all major tech companies are dabbling with VR technology, which is tipped to gain wider acceptance in the next few years. In comparison, augmented reality is still some paces behind it, in terms of technological advancement. It can be partly attributed to the majority of the investment being made on VR technology. Social acceptance of AR devices is another limiting factor, as is evident from the Google Glass’ first outing.Facebook recently added support for 360-degree videos, which is indicative of its intention to integrate VR technologies with its other software products. Speaking about the technology, Zuckerberg said, “Certainly this more immersive content will be an increasing portion of what gets shared. But another part of the beauty of Internet communication is it’s asynchronous. [But there will be] use cases where you can be in person with someone, doing surgery remotely, that you very much need to be synchronous.” Augmented reality, therefore seems like the next logical step for Facebook. By its very definition, AR will enrich the user’s vision and perception of the world, providing newer experiences and increasing productivity.
- See more at: http://www.digit.in/wearable-devices/zuckerberg-confirms-facebook-is-developing-augmented-reality-tech-27499.html#sthash.2KQFpSFa.dpuf
Facebook has made considerable progress in the field of virtual reality technology, since acquiring Oculus last year. It is, but a logical step for it to explore the possibilities that augmented reality can offer. Chief Scientist at Oculus, Michael Abrash said, “It’s very interesting; it’s something we’d all use if it worked well.” He further said, “It’s kind of seamless. Maybe it’ll be contacts [or glasses]. You’ll have something on and it’ll be VR and AR as you choose. But right now the VR tech is past the knee of the curve. For AR, it’s harder. There are a whole host of challenges — how you do the optics and displays and get photos onto the eyes, how you have something that’s socially acceptable and comfortable all day. I think VR is here now, I think AR will be here, but it’s a long road to get there.”
Almost all major tech companies are dabbling with VR technology, which is tipped to gain wider acceptance in the next few years. In comparison, augmented reality is still some paces behind it, in terms of technological advancement. It can be partly attributed to the majority of the investment being made on VR technology. Social acceptance of AR devices is another limiting factor, as is evident from the Google Glass’ first outing.Facebook recently added support for 360-degree videos, which is indicative of its intention to integrate VR technologies with its other software products. Speaking about the technology, Zuckerberg said, “Certainly this more immersive content will be an increasing portion of what gets shared. But another part of the beauty of Internet communication is it’s asynchronous. [But there will be] use cases where you can be in person with someone, doing surgery remotely, that you very much need to be synchronous.” Augmented reality, therefore seems like the next logical step for Facebook. By its very definition, AR will enrich the user’s vision and perception of the world, providing newer experiences and increasing productivity.
- See more at: http://www.digit.in/wearable-devices/zuckerberg-confirms-facebook-is-developing-augmented-reality-tech-27499.html#sthash.2KQFpSFa.dpuf
Facebook CEO Mark Zuckerberg has confirmed that the company is working on augmented reality technology. Speaking at Vanity Fair’s New Establishment Summit in San Francisco, he said that it is "a bit farther out" in the scheme of Facebook’s future developments.
Facebook has made considerable progress in the field of virtual reality technology, since acquiring Oculus last year. It is, but a logical step for it to explore the possibilities that augmented reality can offer. Chief Scientist at Oculus, Michael Abrash said, “It’s very interesting; it’s something we’d all use if it worked well.” He further said, “It’s kind of seamless. Maybe it’ll be contacts [or glasses]. You’ll have something on and it’ll be VR and AR as you choose. But right now the VR tech is past the knee of the curve. For AR, it’s harder. There are a whole host of challenges — how you do the optics and displays and get photos onto the eyes, how you have something that’s socially acceptable and comfortable all day. I think VR is here now, I think AR will be here, but it’s a long road to get there.”
Almost all major tech companies are dabbling with VR technology, which is tipped to gain wider acceptance in the next few years. In comparison, augmented reality is still some paces behind it, in terms of technological advancement. It can be partly attributed to the majority of the investment being made on VR technology. Social acceptance of AR devices is another limiting factor, as is evident from the Google Glass’ first outing.Facebook recently added support for 360-degree videos, which is indicative of its intention to integrate VR technologies with its other software products. Speaking about the technology, Zuckerberg said, “Certainly this more immersive content will be an increasing portion of what gets shared. But another part of the beauty of Internet communication is it’s asynchronous. [But there will be] use cases where you can be in person with someone, doing surgery remotely, that you very much need to be synchronous.” Augmented reality, therefore seems like the next logical step for Facebook. By its very definition, AR will enrich the user’s vision and perception of the world, providing newer experiences and increasing productivity.
- See more at: http://www.digit.in/wearable-devices/zuckerberg-confirms-facebook-is-developing-augmented-reality-tech-27499.html#sthash.2KQFpSFa.dpufFacebook has made considerable progress in the field of virtual reality technology, since acquiring Oculus last year. It is, but a logical step for it to explore the possibilities that augmented reality can offer. Chief Scientist at Oculus, Michael Abrash said, “It’s very interesting; it’s something we’d all use if it worked well.” He further said, “It’s kind of seamless. Maybe it’ll be contacts [or glasses]. You’ll have something on and it’ll be VR and AR as you choose. But right now the VR tech is past the knee of the curve. For AR, it’s harder. There are a whole host of challenges — how you do the optics and displays and get photos onto the eyes, how you have something that’s socially acceptable and comfortable all day. I think VR is here now, I think AR will be here, but it’s a long road to get there.”
Almost all major tech companies are dabbling with VR technology, which is tipped to gain wider acceptance in the next few years. In comparison, augmented reality is still some paces behind it, in terms of technological advancement. It can be partly attributed to the majority of the investment being made on VR technology. Social acceptance of AR devices is another limiting factor, as is evident from the Google Glass’ first outing.Facebook recently added support for 360-degree videos, which is indicative of its intention to integrate VR technologies with its other software products. Speaking about the technology, Zuckerberg said, “Certainly this more immersive content will be an increasing portion of what gets shared. But another part of the beauty of Internet communication is it’s asynchronous. [But there will be] use cases where you can be in person with someone, doing surgery remotely, that you very much need to be synchronous.” Augmented reality, therefore seems like the next logical step for Facebook. By its very definition, AR will enrich the user’s vision and perception of the world, providing newer experiences and increasing productivity.